Gabriel Cloud, Elf Mercenary

Personal Data


Name
Race
Occupation
Gabriel Cloud
Elf
Mercenary

Magic
Nation
Proportions
Earth Mage
Mexico
192 cm, 84 kg

Reputation
Karmapool
Combat Pool
202
10
10








Body
Quickness
Strength
4
7
4

Charisma
Intelligence
Willpower
8
6 (7)
6

Essence
Bio Index
5.01
2.0










Magic
Initiation
7
4

Reaction
Astral Reaction
8+2W
31+1W

Spell Pool
Astral Pool
6
14

Characterization & Quotes

"Good morning, vietnam."
"The aerial recon map shows that..."
"Madre de Dios!"
"Yucatan, sweet Yucatan..."
"Out of the way, hombre."
"Fiesta, fiesta mexicana, ..."

Former member of the Atzlan mercenary federation until his unit was wiped out in the Yucatan wars by blood spirits; professional, hard eyed, cynic, emotionally scarred. Short cropped brown hair, hook nose, eyes without emotion, tall, slender, well trained. Chain smoker. Works to stay alive, no moral preferences, does wetwork.

Skills, Edges and Flaws

Combat Assault Rifles 3, Launchers 3, Pistols 3, Whips 4, Unarmed 3
Physical Stealth (Sneaking) 7, Athletics 4
Magic Sorcery 6, Conjuring 6 (+10 Earth), Aura Reading 6
Social Negotiation 6 (Seducing 7), Etiquette 6
Technical Demolitions 3, Computer 3, Electronics 3, Pottery 3
Vehicle Bike 3, Car 3, Heli 3
Knowlegde Military Theory 6, Guerilla Warfare (Jungle) 7, Magic Background 6, Seattle Corporate Scene 6, Seattle Magical Scene 6
Languages Mexican Spanish 5, International English 4
Edges Pain Resistance (+3), Perceptive (+2), Orientation (+1)
Flaws Bloodspirit Flashbacks (-4), Light Snake Phobia (-2)
Initiation Level 4 [invoking; shielding; masking; cleansing]

Spells & Spirits

Combat Stunbolt 6 (-1N), Stunball 6 (-1N+1)
Detection (-1D) Extended Detect Life 6 (M), Extended Detect Explosives 5 (+1M), Mind Probe 5el (S)
Healing Heal 6el (-1N)
Illusion Physical Mask 5el (+1M)
Manipulation (+2D) Influence 6 (-1S), Control Thoughts 6 (+1S), Levitation 3 (+2M)
Spirits Earth 9 "Rox" (   ), Great Fire 5 "Nafoi" (   ), Great Earth 3 "Adder" (   ),
Great Earth 5 "Dolf" (   ), Great Earth 5 "Brahm" (   ),
Great Earth 5 "Omak" (   ), Great Earth 5 "Loki" (   )
Familiar
Earth 2 "Isabella Skye". Female mexican Mercenary Medic. Aid, materialization, 3D movement, telepathic link, sense link. Sorcery 6, Heal 6, Car 3.

Connections & Enemies

Seattle Elf Fixer Nicole Stinger (2), Ork Talismonger Norman Yellowcat, Dwarf Magic Healer Leon Norgaiev, Elf Streetdoc Tochiro, Dwarf Weapontech Torbin, Ork Fixer Rosa, Dwarf Shaman Sweeper, Chinese Fixer Long Lu, Chinese Fixer Ho Baruk, NSA Johnson Shaw, Portugese Troll Shaman Elias, Free Water Spirit Aquaria, Mechanic Logan
Team Ork Streetsam Talker, Elf Mage Interrogator Lime, Human Fighter Sandstorm, Human Tech Prios, Elf Covert Agent Pi Napoli, Dwarf Streetsam Grinner
Enemy Atzlan Black Ops Soldier Donald Corbin
SIN Bodyguard Thomas Woods, Level 10, weapons and cyber permit, Heli licence.
Corporate Mage Juan Descartes, Level 10, pistol and cyber permit.

Cyber & Bioware

Bodyware
Smartlink II
Boosted Reflexes 1
Finger replacement (middle finger R)
Fingertip Monowhip (ring finger R)

alpha
beta
clone
beta

ess+
-
ess-
-

0.3
0.3
0.01
0.06
Headware
Optical Vision Magnification 3
Flare Compensation
Audio Dampener

alpha
alpha
alpha

-
-
-

0.16
0.08
0.08
Bioware
Cerebral Booster 1
Mnemonic Enhancer 3
Trauma Damper
Enhanced Articulation

cult
cult
cult
norm

-
-
-
-

0.4
0.6
0.4
0.6

Magical Groups, Places & Safehouses

Magic
the secret society of "herojin" consists of 12 hermetic elementalists of all meta races that believe the elements must be balanced. they view the world as a battlefield of the elements where everyone is a piece in the puzzle; most of the members are mercenaries or former mercenaries. they aid themselves and create magic to balance the world, with extinction of fires, help in flooding, but also with counter-terrorism such as conjuring a storm to balance a recent earthquake out. strictures are exclusivity, fraternity, secrecy, belief in elemental balance, only hermetic elementalists, oath.
Tower
the herojin headquartes is called the tower. ressources are high, and so is the lifestyle there. members have to pay 1K per month. the place consists of the two uppermost stories and the roof of a abandoned tower in the redmond barrens where one needs levitation or a helicopter to get there. a grade 12 hermetic circle is inside the highest story, below is a complete living place for the 12 members. although it seems like an ghetto area, the costs of maintaining and hiding the building and establish trade connections are high. 25% discount on ritual materials. 1K per month.
Cellar
located deep within the redmond barrens, this safehouse is a cellar of a former two-family house. there is only one access to the cellar, blocked by a thick and heavy iron door with iris scanner. inside, there is everything a runner team needs - sleeping places, an interrogation room, troll- and dwarf sized toilets, several fridges with enuf food to survive a week even with trolls on the team. low lifestyle. 1K per month.

Special Equipment

Atzlan Formal Uniform. Those are the old days. This is a parade uniform complete with gold girders, honor medals for Yucatan, and all bells and whistles. Perfect dress for all military celebrations. Total material worth 3000Y.
Earth Spirit Focus 8. A leather-and-clay, colorful necklace that is worn around the upper arm. Hand-made by an Indian owl shaman and only made with natural materials, dyed with natural colors. Several telesma and pieces of orichalcum used. Priceless.

Equipment

Full-body Form Fitting Armor a:4/1 c:12 (1K) with chemical seal 4 (1K), Hood with earplug radio (150Y) and throat mic (600Y), Forearm Guards a:0/1 c:12 (200Y), Groin Protector a:8/6 c:14 (150Y), black combat Boots (200Y), thin black riffling Gloves (100Y), rayban Sunglasses (100Y). 3500Y.
Camouflage Security Coat a:4/2 c:10 (0.6K). Made to be used on both sides, one side is an elegant black, the other one the camouflage pattern. Hood included. Comes as city [C], forest [F], desert [D], snow [S]. 1200Y.
business suitArmante "Dallas Line for Men" Business Suit a:4/2 c:12 with shirt (600Y), jacket (1K), slacks (400Y) and west (250Y). Over it an Armante "London Fog Line - The Professional" Security Coat a:2/2 c:13 (1K) with pistol and ammunition holster. 3250Y/0.75.
security armorHardened Light Security Armor a:6/4 (7500Y/2) with Chemical Seal (12K). Security Helmet a:1/2 (250Y/2) with Ultrasound (1000Y), Respirator (500Y), Head-up display (1000Y). Various paints (city/jungle) available. Armor Repair Kit with chemical seal capabilities. 30K.
Ares Alpha Combatgun (2K/4) with internal smart2, recoil 2. d:8M, c:2, r:50,150,350,550, m:sbf, a:42. Built-in Grenade Launcher with rangefinder (150Y). d:10S, c:6, r:50,100,150,300, m:s, a:6. Added bajonet Monofilament Whip (3K/4) d:10S, r:2. All painted black. 5100Y.
Ares ELD-AR Assault Rifle (950/2) with integrated "silencer", smart2 (x2.5) and rangefinder (150/0.8) in black. Standard ammo cocktail: Narcoject, Hyper, Mao (60Y per salve). d:6T/Hyper/Mao, c:4, r:50,150,350,550, m:sb, a:50. Avail 9/7 days. 2500Y (5000Y). Customized Grenade Launcher with all enhancements looped thru (14K).
Ares SuperSquirt II (800/1.5) with integrated "silencer", smart2 (x2.5) and rangefinder (150/0.8) in black. Standard ammo: Narcoject. d:6T, c:7, r:5,15,30,50, m:s, a:20. Avail 9/14 days. 2200Y (3200Y).
Explosives and mini grenades. AFR-7 Flash [F]. Within 30m everyone gets +6 to sight for 5 rounds; Bo(5) reduces at S/2 rounds. d:5L, c:6, r:3s,5s,10s,20s, s:5m. 40Y. Infrared Smoke [S]. Within 20m for 2 rounds impenetrable smoke. d:0, c:6, r:3s,5s,10s,20s. 80Y. C4 Plastic Explosive [P]. d:(kg)T, c:6, s:6m. 80Y.
Belt kit for all situations ("Bat-Belt"). Camouflage Make-Up (100Y),  Survival Kit (100Y), GPS (700Y), Pocket Computer with 100 mp (500Y), Wire Clippers (25Y), Drilling Machine with screws (75Y), 100 pack of Ritual Probe Tubes (500Y). 2000Y.
Communication Kit. Transceiver (500/2) with Crypto 4 [R] (4000Y/1) as eardrop/subvocal micro set. Suitable for jungle/muddy conditions. White noise generator 10 [W] (15000Y/1.5) for discreet meetings.
Break and Enter Kit. Climbing Suit (1000Y), Grapple Gun (450Y), d:5M, c:7, r:5s,15s,40s,60s, with 400m stealth line (340Y), Plastiglass Flex with grip (500Y). 2300Y.
Abduction Kit. Plasteel Handcuffs in LoneStar white (50Y), Mage Mask (150Y), change artist Make Up Kit (150Y), 3m Rope (25Y), 3m Duct Tape (25Y). 400Y.
Mercedes E160 (54K/1). hdg 4 (3), spd 115, acc 8, bod 3, amr 3, sig 3, pil 1, 5 FU. A big "home" button instructs the auto pilot to drive to the cellar, open the door, and park in there (1K/special). Anti theft 6 with electric shock (4400Y/1.25), armored dual tires (4K/1). Chameleon coating (5K/1.5) and smart numberplates (5K/2). Plastic cover in the trunk. Radio surveillance kit (35K/special): Scanner 6, ECCM 3, Deciper 6.
GMC Bulldog StepvanGMC Bulldog Step-Van Security Editition (53K/1). hdg 4, spd 85, acc 4, bod 4, amr 5, sig 2, pil 2, 50 FU. Chameleon coating (5K/1.5) and smart number plates (5K/2), anti theft 6 with electric shock (4400Y/1.25) and armored dual tires (4800Y/1). The most popular van on the market; easily concealable.