The following cheat sheet for Doctors provides a quick summary of often used rolls.
Task | Roll | Duration | TH |
---|---|---|---|
Healing | |
||
Recover stun | Bod+Wil | 1 hour | 0 |
Recover physical | Bod * 2 | 1 day | 0 |
First Aid | Logic + First Aid + Medkit | DL turns | DL |
Medkit Aid | Logic + Medkit | DL turns | DL |
|
-2 magician or adept -1 per 2 essence loss -1 indoors, -2 street |
|
|
Spell Aid | Magic + Healing | DL turns | 0 |
Stabilize | Logic + First Aid + Medkit | DL turns | 2 |
Add medicine dice | Logic + Medicine | 1 turn | 0 |
Equipment Costs | |
||
Portable medkit | 0.6K | Lvl 6 | - |
Medical shop | 10K | Lvl 8 | - |
Medical Facility | 200K | Lvl 10 | - |
Surgery Costs | |||
Implant basic | Street doc, 0.5K/day | 4/1h | - |
Implant alpha | Street doc, 1K/day | 8/1h | - |
Implant beta | Elite clinic, 4K/day | 12/1h | - |
Implant delta | Delta clinic, 10K/day | 20/1h | - |