The following cheat sheet for Magicians provides a quick summary of often used rolls.
Task | Attacker | Defender | Drain |
---|---|---|---|
Magician | |||
Cast Spell | Magic + Spellcasting | Wil/Bod + Counterspelling | F/2+n |
Summon Spirit | Magic + Summoning | Spirit force | Def. S * 2 |
Summon Watcher | Magic + Summoning | - | Att. S |
Take Drain | F/2+n or Spirit success | Wil + Log/Cha | - |
Slap Spirit | Agi + Combat | Spirit: F * 2 and F + IA:F*2 | - |
Escape Engulf | Bod + Str | Spirit: F + Bod | - |
Create Ward | Magic + Wil | - | F |
Press thru Ward | Magic + Cha | Ward force * 2 | - |
Spirit | |||
Accident | F * 2 | Rea + Int | - |
Concealment | - | Perception - F | - |
Confusion | F * 2 | Wil | - |
Elemental Attack | F + Agi | Rea + Dodge and Bod + IA/2 | DV: F |
Elemental Aura | F * 2 | Agi + Combat or Bod + IA/2 | DV: F+4 |
Engulf Attack | F + Agi | Agi + Combat or Bod + IA/2 | DV: F |
Fear | F * 2 | Wil | - |
Search | F * 2 | TH: +1/km, +5 lifeless | - |
Allies | |||
Air spirit | F–2 F+3 Fx4 F–3;
Accident, Concealment, Confusion, Engulf, Movement, Search Opt: Elemental Attack, Energy Aura, Fear, Guard, Noxious Breath, Psychokinesis |
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Earth spirit | F+4 F-2 Fx2 F+4;
Binding, Guard, Movement, Search Opt: Concealment, Confusion, Engulf, Elemental Attack, Fear |
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Fire spirit | F+1 F+2 Fx3 F-2;
Accident, Confusion, Elemental Attack, Energy Aura, Engulf Opt: Fear, Guard, Noxious Breath, Search |
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Water spirit | F+2 F Fx2 F;
Concealment, Confusion, Engulf, Movement, Search Opt: Accident, Binding, Elemental Attack, Energy Aura, Guard, Weather Control |
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Beast spirit | F+2 F+1 Fx2 F+2;
Animal Control, Fear, Movement, Senses Opt: Concealment, Confusion, Guard, Noxious Breath, Search, Venom |
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Man spirit | F+1 F Fx2 F-2;
Accident, Concealment, Confusion, Guard, Influence, Senses, Search Opt: Fear, Innate Spell (all summoner spells), Movement, Psychokinesis |