Spell Creation

written down by Kai Ruhl

Spell Creation Elemental Effects Meta Quests

Spell Stuff

All Spells P/N
Physical
Sustain
Spec. Target
Lim. Target
Area
Willing Target
Touch
Personal
P+1
P+1
P-1
N-1
N+1
N-1
N-1, P-1
N-3
Bonus P/N
Level +S/2
TN +S/2
Dice +S/2
Avoid (4)
Avoid (+S/2)
Conceal +S/2
N+1
N+1
N+1
N+1
N+1
N+3
Perception P/N
Life/Magic Detect
Life/Magic Analyze
Increase Sense
Increase Sense Big
-1M
-1S
-1M
-1T
Deep thought
Controlled
Not life
Great Reach
Limited Reach
P+2, N+1
P+1
P+1, N+1
P-1
N-1
Illusion P/N
Obvious
Realistic
Complex
-
L
M
Combat P/N
Any Spell N
Stun
Elemental
P-1
N+1
Manipulation P/N
Mental Weak
Mental Strong
Body Weak
Body Strong
Env Weak
Env Strong
L
M
M
S
M
S
Deep thought
Controlled
Stun
Elemental
Hold Elemental
Attribute
Permanent
P+2, N+1
P+1
P-1
N+1
N+1
N+1
N+1
Healing P/N
Any Spell N
Symptoms
Permanent
Attribute
P-2
N+1
N+1

Elemental Effects

Acid
1/2 impact
closed chemo
corrosion
+4 sight penalty
Fire
1/2 impact
+1 DL for water spirits
blaze and explosion
fire (6+2*R)M
Ice
full ompact
winter clothes
+1 DL for water and fire spirits
slippery and freeze
Water
1/2 impact
+1 DL for fire spirits
stun, knockdown
electric shortcuts
Lightning
1/2 impact
isolated suits/in air
+1 DL for air spirits
electrical shortcuts
Explosion
1/2 impact
+1 DL for earth spirits
knockdown
total demolition
Light
1/2 impact
blindness and ignition
optic overload
Metal
1/2 ballistic
shred, reduce armor
sensor confusion
Sand
1/2 impact
tearing and abrasive
jam machinery

Meta Quests

Place Of Combat
(QL)S bod
close combat
kill enemy
Place Of Wisdom
(QL)M bod
knowlegde
solve riddle
Place Of Charisma
(QL)M mental
social
solve social problem
Place Of Magic
(QL)S mental
magic
ban magic danger
Place Of Fate
(QL)S mental
magic
overcome yourself
Place Of Spirits
(QL)S spirit
combat
defeat spirit
Place Of Fear
(QL)S mental
willpower
overcome fears
Citadel
-
goal achived
back into body

EOF